Tesla Roadster 2 Simulator
Stunt a Roadster. One thumbs-up card turns it into a two-lane Cybertruck.
- Players
- 1 player
- Play time
- Until durability reaches zero; pause at any time
- Devices
- Desktop keyboard and mobile touch web; WebGL2 recommended. A simplified CPU renderer is available when graphics acceleration is disabled.
- Game languages
- The game interface is Korean. This English guide does not imply an English game version.
- Cost
- Free; no signup or checkout.
- Sign-in
- No login. Best score, sound preferences and lesson progress stay on this device for 30 days and can be cleared. There is no online leaderboard.
About this game
A solo 3D arcade runner inspired by Seoul's Olympic-daero beside the Han River. Use a chase camera to take construction ramps and chain flips, barrel rolls and spins. Land tricks for points before your durability runs out.
What you can do
- Basic, two-axis and three-axis flight school
- Automatic acceleration and speed-driven traffic pressure
- One-thumb thrust wheel and manual catch
- 3×/6× difficulty and multi-turn rewards
- Three growth stages and ten-second Cybertruck power
Getting started
- Choose keyboard or touch to learn a basic flip, then two-axis and three-axis flights. Use F then F+Z or a diagonal; add C or sweep the rim for the third axis. Thrust, release to coast, then manually counter-thrust into a safe landing. The first three lessons pass with a real safe catch; precision earns an extra perfect bonus. Coached steps wait for input and slow only the final catch. The final solo challenge runs at normal time with no waiting or catch cue. Choose, retry or skip any lesson.
- Speed rises automatically. Faster driving shortens approach time and brings more frequent traffic packs. Drag the right-hand pad to steer, swipe up or tap to jump, and drag down or hold BOOST to use gas. On a keyboard, use the right-hand Left/Right arrows to steer and Up or Space to jump.
- Push the left wheel in eight directions to mix pitch and roll. Distance controls thrust strength; sweeping around the rim adds yaw. With the left hand, hold F for pitch, Z for roll and X for yaw. Hold them together or C to combine; V/B/N reverse the respective axes. Thrust lasts only while held, then the car coasts.
- Release to coast. Reverse direction to counter-thrust, or pull into the hub and hold to catch; on a keyboard, release the rotation keys, then hold R before touchdown. Use the R cue and hold through touchdown. Catching a little early does not instantly fail practice. A precisely timed, balanced touchdown earns a perfect bonus of800/2400/4800 for one/two/three axes. Jumping, rotation and catch share the same gas.
- Land balanced after a near-complete real turn to score. Small alignment/residual-rotation errors allow ordinary success; precision earns the perfect bonus. Each intentionally fuelled axis must travel90degrees: two axes earn3×difficulty, three earn6×. Two turns add1.5×rotation, three2×, five or more3×. Failure forfeits aerial points and FLOW, with immediate retries. Chain landings within nine seconds for FLOW up to5×. Near misses and four optional run goals add targets. Crashes and unbalanced landings reduce durability.
- Collect a sparkling Elon thumbs-up card to grow in three stages. Once full-sized, smash traffic for ten seconds and earn 500 points per vehicle.
Questions and answers
When does a run end?
Durability drops after crashes and unbalanced landings. The run ends at zero, and you can immediately retry.
How long does the giant vehicle last?
After three growth stages, the two-lane Cybertruck lasts ten seconds. Steer to smash traffic within its width. Cards collected during power cannot extend its timer. Each vehicle smashed awards 500 points once.
Are speed and refill time real specifications?
The370km/h game cap rounds Tesla's latest Rocket >230mph announcement threshold; it is not a measured production-car maximum. The announced Rocket layout supplies600L and ten nozzles; thrust and control remain game assumptions. The virtual compressor model estimates13.6hours, shortened720× to about68seconds by default. It is not Tesla's actual refill specification. The vehicle panel explains assumptions and offers a ×1 estimated-time mode.
Can I change sound or clear records?
Sound starts only when enabled. Open the privacy notice at the bottom of the start screen, then clear device records to remove the best score, preferences and lesson progress.